An idea for an interactive sensory experience, that at firt seems to relate to touch and texture (and even pain), that I had involves a button. When this button is pressed a number of spikes launch out of the surface surrounding the button encircling the finger which pressed the button. Although it appears dangerous and frightening the button pressor should not be harmed as the spikes do not come out of the button itself.
The spikes disappear when the button is pressed once more.
Sunday, 29 July 2012
Saturday, 28 July 2012
32 Images
This is the first batch of images I have created using processing. The only variables that I have changed are the two different heights and the two different widths.
I need to investigate otther variables that I can incorporate into my ideas.
2 |
1 |
3 |
4 |
5 |
6 |
8 |
7 |
10 |
9 |
12 |
11 |
14 |
13 |
16 |
15 |
17 |
18 |
19 |
20 |
21 |
22 |
23 |
24 |
25 |
26 |
2 |
28 |
29 |
30 |
31 |
32 |
Friday, 27 July 2012
Zoom
I recall a book from when I was at primary school that had pictures of objects zoomed in and out. the idea was to try to guess what the close up image was. One image appeared to be some sort of tree trunk covered in green goo. When zoomed out it was really a strand of hair with shampoo on it.
This is an interesting take on the sense of vision that could be worth some time to look into.
This is an interesting take on the sense of vision that could be worth some time to look into.
Sensory Experiences
Studio two for interaction design required us to bring in five items, with each item relating to a good or bad sensory experience, one item for each of the five senses.
My items were:
Flowers, a visually appelaing item. (Sight)
Balloons, An audibly interesting item (hearing), these squeak or sputter when air is released from them.
Pepper, an item with a displeasing scent (smell)
Toilet Paper, A soft tactile item, with a generally good, or at least not negative, experiences (touch),
Bubblegum Sherbet Eggs, sweet, sour, and an overall pleasing experience for myself, yet some people may find the sherbet overpowering and therefore have a negative experience. (taste)
Thursday, 26 July 2012
Making Shapes Via Code
Today after eventually finding my way to class I got down to learning some easy rules of coding.
To create a simple image in the program processing I had to create lines. these lines are made by inserting x and y values for two points, formatted corectly this creates a line, eg:
line (x,y,x,y+10);
A vertical line!
Our aim for the first project is to create a shape that has the ability to change its values, thus changing the shape into something similar, but not the same.
We should explore how far we can push the boundaries of our shapes, to see how much it takes before we consider the shape too different from our original shape.
One of the tutors helped me by discussing the project and its aims, this led to a slightly strange metaphorical example: how much do we have to deform a person before we no longer recognise them as person, instead recognising them as something else, eg a monster? What is the line we must draw between something that is human and something like frankenstein which is certainly not human?
I was a bit lost as to whether I had stepped into a Design Philosophy class, but I found out that this does make some sense in the context of our first project. My next step is to create my code for my shape and then to start producing images.
Where is the line drawn?
Iamges found at :
http://www.officialpsds.com/Frankenstein-PSD36315.html
and:
http://www.thesmokinggun.com/buster/fake-genitalia-indecent-exposure-781245
To create a simple image in the program processing I had to create lines. these lines are made by inserting x and y values for two points, formatted corectly this creates a line, eg:
line (x,y,x,y+10);
A vertical line!
Our aim for the first project is to create a shape that has the ability to change its values, thus changing the shape into something similar, but not the same.
We should explore how far we can push the boundaries of our shapes, to see how much it takes before we consider the shape too different from our original shape.
One of the tutors helped me by discussing the project and its aims, this led to a slightly strange metaphorical example: how much do we have to deform a person before we no longer recognise them as person, instead recognising them as something else, eg a monster? What is the line we must draw between something that is human and something like frankenstein which is certainly not human?
I was a bit lost as to whether I had stepped into a Design Philosophy class, but I found out that this does make some sense in the context of our first project. My next step is to create my code for my shape and then to start producing images.
Human |
Frankenstein |
Where is the line drawn?
Iamges found at :
http://www.officialpsds.com/Frankenstein-PSD36315.html
and:
http://www.thesmokinggun.com/buster/fake-genitalia-indecent-exposure-781245
Tuesday, 24 July 2012
Precedants DSDN 142
On openprocessing.org there are thousands of programs that people have created. I enjoyed exploring some of them, especially the ones that created buzzy geometric patterns.
Thursday, 19 July 2012
Base Code - Project #1
I have made my base code. This will likely be my final code but I may add a few extras.
int x = 250;
int y = 250;
int h = 250;
int h2 = 250;
int w = 250;
int w2 =250;
void setup(){
size(500,500);
line (x,y,x,y-h);
line (x,y,x,y+h);
line (x,y,x-w2,y-h2);
line (x,y,x-w2,y+h2);
line (x,y,x+w2,y-h2);
line (x,y,x+w2,y+h2);
line (x,y-h,x-w2,y-h2);
line (x,y-h,x+w2,y-h2);
line (x,y+h,x-w2,y+h2);
line (x,y+h,x+w2,y+h2);
line (x,y,x+w,y);
line (x,y,x-w,y);
line (x-w,y,x-w2,y-h2);
line (x-w,y,x-w2,y+h2);
line (x+w,y,x+w2,y-h2);
line (x+w,y,x+w2,y+h2);
}
I enjoyed setting up my image using code. It made sense to me exactly how to place my lines to create my initial shape. I then added more lines and variables to my initial shape, this made it a more interesting form. I have done a small amount of changing of variables so far and it is a simple and exciting way to make new forms. I am pleased with how the forms come out as they create interesting shapes and I enjoy the symmetry in my forms.
int x = 250;
int y = 250;
int h = 250;
int h2 = 250;
int w = 250;
int w2 =250;
void setup(){
size(500,500);
line (x,y,x,y-h);
line (x,y,x,y+h);
line (x,y,x-w2,y-h2);
line (x,y,x-w2,y+h2);
line (x,y,x+w2,y-h2);
line (x,y,x+w2,y+h2);
line (x,y-h,x-w2,y-h2);
line (x,y-h,x+w2,y-h2);
line (x,y+h,x-w2,y+h2);
line (x,y+h,x+w2,y+h2);
line (x,y,x+w,y);
line (x,y,x-w,y);
line (x-w,y,x-w2,y-h2);
line (x-w,y,x-w2,y+h2);
line (x+w,y,x+w2,y-h2);
line (x+w,y,x+w2,y+h2);
}
I enjoyed setting up my image using code. It made sense to me exactly how to place my lines to create my initial shape. I then added more lines and variables to my initial shape, this made it a more interesting form. I have done a small amount of changing of variables so far and it is a simple and exciting way to make new forms. I am pleased with how the forms come out as they create interesting shapes and I enjoy the symmetry in my forms.
Creative Coding Exercise
In the first studio for DSDN 142, Creative Coding, We were told to choose an item from our bag and to write down precise instructions of how to draw it. We then had to give the instructions to another person who had to draw the item.
My instructions were these:
Two things will become one, keep that in mind.
Draw: .an 8mm
vertical line
.parallel
to this draw a 10mm line
.link
the two lines with a convex curve to form a bulb like object
.beside
the 10mm line draw a circle with radius of 5mm that touches the 10mm line in
the middle.
.draw
two small horizontal lines to link the ends of the 10mm line to the circle.
.on the
circles bottom edge approximately 6mm from the 10mm draw a line of 20mm down.
.draw
another vertical line a further 2mm away from the 10mm line.
.connect
the end of the two lines with a line of approx 2mm.
.[REPEAT THE ABOVE]
.In the
middle of each 2mm line start the beginnings of two lines (four lines in
total). These will be (approx) 10cm long. The two lines will be 1mm apart. They
will not be straight lines but free flowing curved lines. The two sets of lines
should meet once the 10cm is drawn.
.at the
point which they meet, the four lines will become two (kind of like a 3-way
intersection).
.Carry
these two lines (still only 1mm apart) off the page.
This is what was drawn from following my instructions:
A set of headphones, not perfect, but not bad either.
The point of all of this was to show us that coding is sort of like writing instructions. The computer programs will only show what you tell them to show.
Wednesday, 18 July 2012
Senses
The first project of DSDN112 requires us to explore at least one of the five human senses of sight, taste, touch, hearing and smell.
It is important to know a bit about each sense, for example, where in the human body are there sensory areas.
.Touch or feeling can happen anywhere in the body where there are nerves, most obviously the hands but even the feet, scalp, knees, etc. Touch is also responsible for pain.
.Sight happens primarily in the eyes, it is assumed that all humans can see only the light spectrum which includes colours from violet to dark red.
.Hearing happens in the ears and may change over time as people lose their ability to hear certain frequencies of sound.
.Smell occurs in the nose. The nose can smell the difference between hundreds of different substances
.Taste occurs on the tongue. There are only five tastes, bitterness, saltiness, sourness, sweetness and umami.
During our studio time we were asked to come up with some interesting sensory experiences that we had experienced. These could be positive or negative. I came up with several:
The worst thing that I have experienced smelling was a dead, rotting pig that was washed up on the beach.
Sherbert can be so strong that when eating it it is so sour that ones face may cringe or shrivel and tears can be brought to ones eyes, how is it that some people love this sensational experience but others dislike it?
I think it is interesting that things such as music can appeal to some people but not to others. In this project I would like to explore things that some people like but others do not. One example of this is music from the band Korn; at first I disliked it, it was just noise to me, but now when I am in the mood to listen to heavy music I like it. My parents still don't like it.
Other areas that I could explore could be to do with textures of food when it is eaten.
When searching smell into google I found a device known as the Nasal Ranger which is used for measuring smells. Who Knew?
Nasal Ranger |
Subscribe to:
Posts (Atom)