Monday, 20 August 2012

Final Object : Balancing Platform Slippers

This is my finished pair of platform slippers that I have used for the project Interactive Objects.





 
Hamilton Jayden
Balancing Platform Slippers

My design works firstly with the brain’s preconception of what the slippers are. I have created them so that they appear like ordinary slippers on top of two plush boxes.
Next it deals with balance, which is to do partially with the sense of touch and feel, and partially to do with the brains ability of coordination.
Whilst wearing the slippers to walk the user will be able to acknowledge the difference between heavy and light in their feet, as well as balance, and a lack of balance while they walk.
The idea behind the slippers is to create an experience that the user can compare with their usual everyday walking experience. I wanted to have a really heavy slipper and a really light slipper; this will confuse a person’s sense of coordination.
People who have used the slippers will hopefully acknowledge that feet are often taken for granted, and it isn’t until we confuse them that we really appreciate the job they do.

Instruction
The challenge of these slippers is to first put them on whilst seated, secondly to stand up and walk whilst holding onto something (a table, chair or friend) and lastly to walk in the slippers without holding anything for balance.
Do not try on slippers if you are not confident that you can balance yourself. Incorrect use may result in injured ankles, feet, and other body parts.

Test Subject

I have tested my completed slippers...


 I put them in front of the user where they appear to be ientical slippers...


 The user stands up and notices the weight difference...


 The user takes a step, holding up the heavy slipper and wobbling on the light slipper...



 Another step, lifting the light slipper.


 Standing on the light slipper and lifting the heavy one compresses the light slipper as it is made of foam.


 Standing on the heavy slipper is simpler because the heavy slipper is solid and does not compress.


 









Sunday, 19 August 2012

Graph Idea



An idea I have that is potentially gimicky is to create a graph to contain the rest of my coding images, as if I was measuring the structure/noise as time goes on.

I created the above images fairly easily, whether or not the fit in with the rest of the image I do not know.


Trials

 Here are some of my trials. I have used this mostly as a practice of how to use loops. Initially I thought 'for' loops would be easier than 'while' loops, but I have found out the contrary; while loops allow the code to be set out a lot neater on the page and therefore easier to follow.


















 Here I have made columbs of squares and triangles of many different and random colours. The squares then transform into random quadrilaterals; the first step towards noise.


















 Here the triangles are growing. Then the quadrilaterals continue to grow towards noise.


 Lastly I tried to rotate some of the triangles so some were facing up and others down, this did not work but I rotate a lot of my image completely off of the page. This was because I using the rotation tool with out using the pushmatrix and popmatrix functions which allow a part of the image to rotate about its own centre of rotation.

Saturday, 18 August 2012

Triangles

Today was a lot more productive than any session so far. I started refreshing my memmory of loops, I discovered codeacaemy.com and began to relearnthe basics properly. I then began to create some interesting images by first mastering the triangle function and then experimenting with loop values, colours, and a few other functions including the opacity function and the noStroke function.

These helped me to come up with some really interesting combinations of shapes.










Wednesday, 15 August 2012

Coding Woes

Today I attending my coding studio and panicked. I hadn't done any exmple work and I had forgotten all I knew about loops. This was going to be one of those days where everything flies over my head. Everyone else also required tutor aid also so my needs were not going to be met; Ben was once again talking in ridles; and only ten days are left until hand-in. Darn.

I managed to open up the pattern maker example again and try to replicate ome of my drawn ideas, but this too was proving difficult.

Sometimes you just cannot grasp something, and must leave it alone and come back another day.

Monday, 13 August 2012

Freehand Noise


In an atempt to grasp the nature of our second project I have attacked some paper with my ideas as crazy as they may be. Fluid and solid, symbols and shapes, patterns and noise. This is a starting point for me to be able to convert some of what is seen on here into a composed processing form.
Noisy Ideas